Archive for July, 2006

Wharton interviews Lynch

Friday, July 21st, 2006

Kevin Lynch

Remember that fascinating interview Knowledge@Wharton published with Brice Chizen this past February? Now they’ve posted another great one with Kevin Lynch. It covers the principles of Adobe’s “Engagement Platform,” goes into additional detail about Apollo, and touches other subjects like Flash Video and DRM. Read it!

They also published a summary of a panel discussion he participated in recently, another fascinating read. Mike Potter posted his thoughts about the interview as well.

Kevin Lynch will be presenting the Adobe Keynote at Flashforward2006 Austin — will he have more to reveal about Apollo by then? We have no idea! But join us just in case!

Apollo Updates

Wednesday, July 19th, 2006

Not That Apollo

Busy days for Apollo! (Not that Apollo. But what a great show.)

A little over a week ago, Ryan Stewart bravely started his own Apollo page on the Adobe Labs wiki, and expected to see the page disappear in minutes. Instead, Mike Chambers tacitly approved.

Yesterday, Mike updated the wiki by adding the Apollo Developer FAQ he’s been working on, based around questions submitted by the community.

Mike discusses all this and goes into additional detail about Apollo in his latest Podcast.

In other news, Christian Cantrell has joined the Apollo team, and will also be joining us at Flashforward2006 Austin, teaming up with with Mike to present a pair of sessions: “Understanding Apollo” and “Building Your First Apollo Application.”

(Which as-yet-unannounced Adobe product will be code-named Starbuck, do you think?)

Chris Georgenes Interview

Monday, July 17th, 2006

mudbubble.jpgchris_georgenes.jpgandrea.jpg

There’s a nice new interview with Flash animator Chris Georgenes of Mudbubble over at WebProNews: “Flash As A Big Ball Of Clay.” Chris talks about how he transitioned from hyper-realism to a his current style; how he approaches Flash as a tool for animation (online and off); and how he perfected his Nelly impression. He also proclaims, “There’s more you can do with a hammer than just driving nails,” which is true but somewhat troubling.

Chris will be on-hand at Flashforward2006 Austin with his colleague Gary Goldberger to present an unabridged version of these insights in their session titled, “Characters, Motion Graphics and Production Techniques.” That’s just one among many great animation sessions in our schedule, so if animation is your field, why not join us?

(Thanks for the link JD!)

Jam on…

Friday, July 14th, 2006

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While we waited for Adobe’s Flex showcase / MySpace killer JamJar to come back online, we found something else Jammy to occupy our morning: the Flash 8 game Gamma Bros from PixelJam. You can play in a browser or download it for Mac or PC. Nice fat old-school pixels.

But it looks like JamJar is back up so we’ll go continue playing with that now.

(Is Jam the new Pod? Time will tell…)

The New Flash Landscape

Wednesday, July 12th, 2006

The one good thing about linking to important posts a week late is that by now they have become enriched with interesting comments!

Mike Chambers noted these three posts discussing the new Flash landscape and what Flex 2, AS3 and Flash Player 9 bring to the scene.

(Many of you will have formed your own opinions on all this by now, but anyone who was waiting for the end of beta to start paying attention probably has catching up to do and these are great reads.)

Colin Moock — summarizes the latest batch of new releases, then provides brief advice for different categories of Flash user: AS2 Developers, Timeline Scripters, Flash Designers, Aspiring Flash Programmers, and AS1 Developers. (And now I know that if someone asks, I should refer to myself as a Timeline Scripter. There, I admitted it.)

Grant Skinner — writes about Flex 2 from the perspective of a Flash developer. (Spoiler: he likes it for the right type of project.) There is an analogy involving cows here that is kind of gross! Enjoy!

Richard Ziade — took the Top 10 approach to things he loves about Flex 2. E4X and CSS caught my attention, as I’ve been wrestling with a small project involving XML and styles and am looking forward to improvements in those areas. No cow analogies here but more good comments.

Remember that Grant Skinner will be joining us in Austin in a couple months to talk about AS3, along with Mike Chambers discussing Apollo, and a bunch of other friendly geniuses who will be able to answer any questions you have about any of these technologies. We hope to see you there!